﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AircraftBattleClient
{
    public class Constants
    {
        public const int MovementOneStepLength = 5;
        public const int MissileDefaultSpeed = 1;
        public const int MapDataUpdateInterval = 100; // in milliseconds
        public const int Missile1ImageWidth = 3;
        public const int Missile1ImageHeight = 3;
        public const string Missile1ImageName = "Missile.png";
        public const string Aircraft1ImageName = "Wraith.png";
        public const string Aircraft2ImageName = "Valkyrie.png";
        public const string ExplosionImagename = "Explosion.png";
        public const string ImageFolderRelativePath = "../../images";
        public const string SoundFolderRelativePath = "../../sounds";
        public const double AircraftInitialAngle1 = 90;
        public static double AircraftImageWidth = 40;
        public static double AircraftImageHeight = 40;
        public const double CanvasWidth = 800;
        public const double CanvasHeight = 600;
        public static int ShootingMinimunInterval = 600; // in milliseconds
    }
}
